Environment prop for Fallout Cascadia I created over the last days.
At first we only wanted an updated model of the Willard Custers CCW-5, but after our Lead saw my late night sketches of a Fallout twin jet, we decided to go with this design.
The complete model is modular, so our level designed can place single parts of it (e.g. only the engine) in the world.
The model consists of five texture sheets (fuselage, right engine, left engine, wings, landing gear), which define also the modular parts of the plane.
Since it's no hero prop I also try to keep it relatively low-poly so it didn't cost too much performance.